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FulGaz Friday #28

Hey FulGaz Riders,

How was your week? The indoor season in the northern hemisphere is definitely in full swing. And I’m not saying that just subjectively, daily activities on the platform have been steadily climbing this past week. Let’s take a look behind the scenes at what’s new with FulGaz development.

The biggest news is we released version 6.0.3 publicly last week on all platforms. We deliberately tested this version not only internally but also with your help over the past several weeks and as a result, it’s been one of the most stable FulGaz releases ever. Don’t get me wrong, bugs happen, but this time we were able to catch dozens before they made it into production.

As is the nature of software development, we’re already collecting new issues. Both from your feedback and from our monitoring systems. We’ve kicked off work on the next update and we’re targeting another release in the next few weeks. Known bugs are being actively addressed (thanks to everyone logging them at feedback.fulgaz.com) but if you’ve spotted anything, make sure to log it or upvote existing ones. Our goal is to finalize the next beta version by early November.

While this past release focused mainly on stability and performance, we also rolled out the new Gradient Preview feature. Thanks for all the positive feedback so far. As with any feature, there’s room to go deeper and improve it based on your input. One commonly requested change was denser color bands and that’s already in the works. After reviewing the lively discussion in the FulGaz Riders Facebook Group, we’ll align FulGaz with ROUVY’s gradient coloring:

  • <0.5%

  • 0.6 - 2.9%

  • 3 - 5.9%

  • 6 - 8.9%

  • 9 - 11.9%

  • >12%

This will allow more visual differentiation, especially above 6% where the current gradient ends. We’re aiming to include this change in the upcoming beta version along with various bug fixes. If you’d like early access, drop us a line at support@fulgaz.com and we’ll add you to our tester group. The more indoor setups we test, the faster we can confidently ship it.

One last note, we’re also actively working through all reported issues and suggestions. Keep submitting feedback at feedback.fulgaz.com and even more importantly, upvote existing requests when relevant. Prioritization depends on upvotes, so don’t just add but engage too.

That’s it for this week, stay safe and keep riding!

~Erik

P.S. The cover from FulGaz Friday #26 was The Balcony Road of the River Lot by Rob Bennet, ridden nearly 15,000 times. A flat ride linking the towns of Cajarc and Saint-Géry (which hosted the Tour de France in 2017). This week’s cover is from the October 2025 ride drop. Can you guess which one?

October 2025

FulGaz Friday #27: Building Forward

Hey everyone,

Hope your week’s been a smooth ride. This edition is a quarterly special so as usual, I’d like to take a moment to reflect on what’s been happening behind the scenes, where FulGaz stands today and what we’re building next.

As one of my colleagues likes to say, the best thing about software development is that you can build almost anything, the hard part is figuring out what’s actually worth building. At FulGaz, being a boutique, community-led platform, your input helps shape those decisions. That’s why we’ve been listening closely to all your feedback and with the team we now have in place we’re ready to actively ship from the backlog built on feedback.fulgaz.com.

#1 Business

As of the end of September we’re at 16,340 subscribers. That’s a 22% drop from where we started post acquisition, putting us right around the ~80% retention target we originally set back at the end of February. About 70% of the current subscriber base are on annual plans, which gives FulGaz, both as a brand and standalone business, a stable base to build from.

We knew from the beginning that FulGaz needed a stronger marketing motion (covered in more detail in the Q2 update) so we launched paid marketing campaigns across social media and search platforms anchored around your video testimonials and community content. To everyone who sent one in, thank you! And as a token of appreciation, coupon codes for FulGaz kits were sent out earlier today. If you’d like to order yours too, the store is open until the end of November 2025: https://www.santinicustom.com.au/fulgaz/.

The paid campaigns went live in mid-September and since then we’ve doubled daily registrations to the platform. The next challenge remains converting these users into subscribers but our goal is to get back to 20,000 subscribers by the end of 2025.

#2 Product

We’ve made meaningful progress on multiple fronts this quarter. A few highlights:

  • Completed a major update of the FulGaz Members portal backends and libraries

  • Released updated Comps Site which is now finally loading at speeds you’d expect in 2025

  • Migrated entire content library to Google Cloud aligning FulGaz infrastructure with ROUVY

  • Archived all IRONMAN content from the app in line with licensing requirements

  • Ongoing minor fixes and backend improvements

Most of our time this quarter went into building FulGaz version 6.0 which is now in beta with many of you helping test it. Huge thanks to everyone involved! If all goes well we aim to roll it out publicly next week. Here’s what’s included:

  • Color gradient preview across thumbnails and ride user interface

  • Fixed issues related to map display on Windows devices

  • Improved Bluetooth trainer connection stability

  • Fixed Group Ride crashes on Windows

  • Resolved overlapping text issues on Android

  • Various backend improvements around diagnostics and monitoring

A short note on Garmin autouploads. We completed all technical prep on our side but Garmin has confirmed they are no longer onboarding new apps into their upload API. The only viable path forward would be deeper integration with ROUVY systems. This could enable unified login, shared user IDs and potentially dual app access. I’m not committing to this for Q4 just yet but it remains under consideration.

Meanwhile, we continued our regular monthly ride drops, mini tours and challenges. And as promised, we’ll soon start rewarding content contributors too. Pete and Klem will be in touch with those creators directly.

Looking ahead, the product team will shift focus to cleaning up the feedback backlog from feedback.fulgaz.com, addressing long tail bugs and stability issues via backend monitoring and continue optimizing video player experience.

#3 People

Arguably the most important update. As of this week, the FulGaz DEV team has been fully rebuilt. It took us a few months but we now have a tight and focused team of six people and myself leading strategy and execution. Most of the DEV team joined in the last month or two and their very first mission was to ship version 6.0 as our way to kick off the 2025/2026 indoor season in northern hemisphere.

Based on the few weeks of progress I’m proud of what’s been done and confident about what’s ahead. We’re building forward.

That’s it for this quarterly update. Thank you again for riding with FulGaz and for being part of this journey as we scale thoughtfully, improve steadily and build something that lasts. Stay fit and keep riding.

~Erik

October 2025